![]() Both conventional enemies and boss encounters prohibit the title from becoming sterile, with the intermittent influx of goblins helping to provide a varied tempo. Yet, unlike Silicon & Synapse’s beloved console classic, Trine 2’s embeds a salubrious amount of action between its cube conjuring and fulcrum shifting sequences. Success amidst the game’s physics-based conundrums hinges on the creative and collaborative use of each character’s capabilities, as players trek through the game’s sumptuous environments. From Pontius the knight’s competency for breaking foe and fortification with sword or hammer, Zoya the thief’s deadly ranged bow and handy hookshot, to Amadeus the wizard’s summoning and levitation abilities, the title provides players with a comprehensive collection of tools. What is the concept? Recalling the SNES puzzler, The Lost Vikings, Trine 2 tasks players with utilizing the unique skillsets possessed by a trio of protagonists.
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